Survive · Build · Discover
Something on the ridge has been transmitting since before you crashed.
A survival colony game you play with one finger. Tap the rock to dig, tap a spot to build, then seal and heat a base underground, power it with a sulfur generator, grow and cook your own food, and take a crew of two through thirty ranks of upgrades and talents. Nine objectives and nine recovered log entries tell you what is out there — and the ending reads your own colony back to you. Free, runs in your browser, saves as you go.
You give orders, not keystrokes. Drag across a seam and the crew works the whole run while you plan the next shaft. Fifteen materials, strata down to 44 m, caves, brine and magma below.
Wall it, roof it, fit a hatch, light it and heat it — then power it with a sulfur generator, grow food in a planter and cook it in a galley. Warmth is something you build, not a stat you buy.
Nine objectives, nine log entries and a monolith at the end of them. It does not lecture you — it measures what you dug, built and never built, names what kind of colonist you were, and asks a question with three answers and no correct one.
Orbit2D saves in the browser you play in, which is fine until you clear it or pick up a phone. A Colony Key is a code the game makes for you — no email, no password, nothing to remember — that keeps your worlds on the server as well, so the same colony opens anywhere you sign in. It is entirely optional; nothing changes if you ignore it.
No password, no tracking, no newsletter. The server holds your worlds, your colony name and — if you give one — an address to post a replacement key to.
Every part of Orbit2D that exists today stays free, forever — all twenty worlds, thirty ranks, twelve talents, nine objectives and every ending. The Charter adds things beside the game; it never takes anything out of it, and nothing in it makes you dig faster, build cheaper or level quicker.
You pay, you get a code by email, you type it in once — and the game keeps working offline afterwards. No account is needed. If you do make a Colony Key above, the Charter attaches to the colony instead of to this browser, and follows you everywhere you sign in.